Games
Untitled Platformer
Movement, ecology and narrative across a character’s lifetime.

AI-generated concept study (Google Flow): exploring the relationships between world regions and their connecting routes.

AI-generated concept study (ChatGPT): a forest canopy with platforms at different heights and a bridge between trees.

AI-generated concept study (ChatGPT): layered routes through trees and wetlands. A visual exploration, not an implemented level.
Overview
One world, experienced over a lifetime
Untitled Platformer explores an adventure in which movement remains the main language of play. The character’s capabilities and relationships change from childhood to adulthood, within a connected world shaped by ecological and social systems.
Three dimensions guide the concept: physical presence and ability, attention to the surrounding world, and access through tools, roles and relationships. They are intended to overlap throughout one journey. The world includes an inhabited region, savanna and highlands, jungle and wetlands, and a central home territory connected by routes and areas of overlap.
Contribution
Connecting world, mechanics and story
I lead the creative direction, make design decisions and organise the growing body of worldbuilding and narrative material. Text and visual studies are developed with AI tools under my direction.
A central part of the work is distinguishing exploratory ideas from settled decisions. I maintain a structured design package so that competing versions, open questions and the reasons behind decisions remain visible as the concept develops.
Current state
A documented concept and visual exploration
The current output is a versioned design package covering the world, narrative, movement and open design questions, supported by concept images. The project does not yet have a playable game implementation.
Character design, geography, audience, tone and parts of the narrative remain open. The images shown here are AI-generated visual studies of possible environments, rather than screenshots of a game or a final art direction.
Toolkit
Tools and methods
Game design, worldbuilding and narrative development are organised in Markdown documents, with a Node.js verifier checking references and consistency. AI writing and image tools support exploration, while design decisions are recorded separately from visual proposals.
Next
Resolve the foundations before implementation
Consolidate the incoming design material and resolve the remaining foundational questions before beginning game implementation. Platformer Lab and Kfotzumhots provide smaller spaces to explore movement and practical development along the way.


Contact
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