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Untitled Platformer

Movement, ecology and narrative across a character’s lifetime.

GamesDesign & Interactive MediaIn progressConcept
Documented design work from July 2026Design package 0.7Project snapshot · September 2026

Overview

One world, experienced over a lifetime

Untitled Platformer explores an adventure in which movement remains the main language of play. The character’s capabilities and relationships change from childhood to adulthood, within a connected world shaped by ecological and social systems.

Three dimensions guide the concept: physical presence and ability, attention to the surrounding world, and access through tools, roles and relationships. They are intended to overlap throughout one journey. The world includes an inhabited region, savanna and highlands, jungle and wetlands, and a central home territory connected by routes and areas of overlap.

Contribution

Connecting world, mechanics and story

I lead the creative direction, make design decisions and organise the growing body of worldbuilding and narrative material. Text and visual studies are developed with AI tools under my direction.

A central part of the work is distinguishing exploratory ideas from settled decisions. I maintain a structured design package so that competing versions, open questions and the reasons behind decisions remain visible as the concept develops.

Current state

A documented concept and visual exploration

The current output is a versioned design package covering the world, narrative, movement and open design questions, supported by concept images. The project does not yet have a playable game implementation.

Character design, geography, audience, tone and parts of the narrative remain open. The images shown here are AI-generated visual studies of possible environments, rather than screenshots of a game or a final art direction.

Toolkit

Tools and methods

Game design, worldbuilding and narrative development are organised in Markdown documents, with a Node.js verifier checking references and consistency. AI writing and image tools support exploration, while design decisions are recorded separately from visual proposals.

Game DesignWorldbuildingNarrativeEcologyDocumentationAI-assisted exploration

Next

Resolve the foundations before implementation

Consolidate the incoming design material and resolve the remaining foundational questions before beginning game implementation. Platformer Lab and Kfotzumhots provide smaller spaces to explore movement and practical development along the way.

Contact

Let’s connect.

Open to new opportunities and new connections.

BashanMoshe@gmail.com